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To improve play and leisure time activity. THE STUDENT will play very simple interaction games with others. She likes to watch but doesn't
participate in games.
THE STUDENT will play very simple interaction games with others:
1 out of 8 times by January
3 out of 8 times by March
5 out of 8 times by May
7 out of 8 times by July
Social-Emotional Domain

THE STUDENT will play very simple interaction games with others:
1 out of 8 times by January
3 out of 8 times by March
5 out of 8 times by May
7 out of 8 times by July
Social-Emotional Domain


During the preschool day, THE STUDENT will participate in a variety of teacher directed large and small and group activities such as circle,
snack, art, and small group time. THE STUDENT will learn body parts by singing songs, listening to stories, participating in finger plays,
simple games and other activities which involve understanding and use of body parts:
2 out of 10 requests by November
3 out of 10 requests by January
5 out of 10 requests by March
7 out of 10 requests by April
9 out of 10 requests by May
Social-Emotional Domain



To improve play and leisure time activity. Tony will play very simple interaction games with others
likes to watch but doesn't participate in games:
4 verbal reminders to do so in 5 attempts by June
3 Verbal reminders to do so in 5 attempts by November
2 Verbal reminders to do so in 5 attempts by February
1 verbal reminders to do so in 5 attempts by May
VINELAND ADAPTIVE BEHAVIOR SHE STUDENTS
Social-Emotional Domain

Student will play very simple interaction games with others (for example, peekaboo or shaking hands.)
1 out of 8 times by January
3 out of 8 times by March
5 out of 8 times by May
7 out of 8 times by July
VINELAND ADAPTIVE BEHAVIOR SHE STUDENTS
Social-Emotional Domain


Student will participate in at least one game or activity with others (for example, tug-of-war or ball.):
4 verbal reminders to do so in 5 attempts by June
3 Verbal reminders to do so in 5 attempts by November
2 Verbal reminders to do so in 5 attempts by February
1 verbal reminders to do so in 5 attempts by May
VINELAND ADAPTIVE BEHAVIOR SHE STUDENTS
Social-Emotional Domain

During the school day, THE STUDENT will participate in a variety of teacher directed large and small and group activities such as circle,
snack, art, and small group time. He will learn about body parts by singing songs, listening to stories, participating in finger plays, simple
games and other activities which involve understanding and use of body parts:
30 minutes,1 times per week by June
30 minutes, 2 times per week by October
55 minutes, 3 times per week by December
55 minutes, 4 times per week by February
55 minutes, 5 times per week by March
Social-Emotional Domain

THE STUDENT will play more than one board or card game requiring skill and decision making (for example, Rummy, Monopoly, checkers, or
electronic games requiring skill ):
1 out of 5 attempts by June .
2 out of 5 attempts by November
3 out of 5 attempts by February
4 out of 5 attempts by April
VINELAND ADAPTIVE BEHAVIOR SCALES
Social-Emotional Domain

THE STUDENT will follow rules in simple games without being reminded:
with 10% accuracy by June
with 20% accuracy by October
with 40% accuracy by December
with 60% accuracy by February
with 80% accuracy by April
VINELAND ADAPTIVE BEHAVIOR SCALES
Social-Emotional Domain

THE STUDENT will go to evening school events (for example, plays, ball games, or dances ) with friends, when accompanied by an adult:
2 minutes to 4 minutes without reinforcement by January
4 minutes to 6 minutes without reinforcement April
6 minutes to 8 minutes without reinforcement June
8 minutes to 10 minutes without reinforcement September
VINELAND ADAPTIVE BEHAVIOR SCALES
Social-Emotional Domain

THE STUDENT will go to evening school events (for example, plays, ball games, or dances ) with friends, when accompanied by an adult:
2 minutes to 4 minutes without reinforcement by January
4 minutes to 6 minutes without reinforcement April
6 minutes to 8 minutes without reinforcement June
8 minutes to 10 minutes without reinforcement September
VINELAND ADAPTIVE BEHAVIOR SCALES
Social-Emotional Domain

THE STUDENT will follow rules in group games led by adult :
2 minutes to 4 minutes without reinforcement by January
4 minutes to 6 minutes without reinforcement April
6 minutes to 8 minutes without reinforcement June
8 minutes to 10 minutes without reinforcement September
Portage Guide Card #55
Social-Emotional Domain - Self Help Domain

THE STUDENT will follow rules in group games led by an older child :
with 10% accuracy by June
with 20% accuracy by October
with 40% accuracy by December
with 60% accuracy by February
with 80% accuracy by April
Portage Guide Card #60
Social-Emotional Domain

THE STUDENT can walk backwards and can place the toes of one foot in the back of the heel of the other foot, but has trouble jumping rope.
To develop motor skills, peer interaction, recreation and leisure skills, table games, hobbies and personal interests, THE STUDENT will Jump
rope 5 times
When asked to do so and, if necessary, given a demonstration, THE STUDENT will jump rope five consecutive jumps.
1 Time by December
2 Times by February
3 Times by April
4 Times by June May
Sensory Motor Domain

THE STUDENT will play bingo games with cross-age peers:
1 time per week by October
2 times per week by December
4 times per week by February
6 times per week by March
8 times per week by April
Sensory Motor Domain


THE STUDENT enjoys watching children play ball games. She has difficulty aiming and throwing.
With prompting, THE STUDENT will look at a partner and then throw the ball:
1 out of 6 requests by June
2 out of 6 request by October
3 out of 6 request by December
4 out of 6 request by February
5 out of 6 request by April
Sensory Motor Domain

THE STUDENT enjoys watching children play ball games. She has difficulty aiming and throwing.
With prompting, THE STUDENT will look at a partner and then throw the ball:
1 out of 6 requests by June
2 out of 6 request by October
3 out of 6 request by December
4 out of 6 request by February
5 out of 6 request by April
Sensory Motor Domain

At recess, THE STUDENT prefers to swing rather then join group games.
THE STUDENT will join a group game at recess :
10% accuracy by November
15% accuracy by January
20% accuracy by March
25% accuracy by April
30% accuracy by May
Sensory Motor Domain
With adult supervision, THE STUDENT plays paddle ball with the class. He wants to participate in games at recess.

THE STUDENT will play a ball game ( T-ball, baseball, and/or paddle ball) with cross-age peers assisting him :
1 out of 6 requests by June
2 out of 6 request by October
3 out of 6 request by December
4 out of 6 request by February
5 out of 6 request by April
Sensory Motor Domain

THE STUDENT is beginning to play simple table games but has difficulty remaining focused.
THE STUDENT will play a table game with a peer for 5-10 minutes when reminded to play :
By June , 1 times weekly, for 10 minutes.
By November , 2 times weekly, for 15 min
By January , 2 times weekly, for 20 min
By March , 3 times weekly, for 20 min
By May , 3 times weekly, for 30 minutes
Sensory Motor Domain

THE STUDENT uses a computer with adult supervision. She will watch other students play commuter games.
THE STUDENT will play two games on a computer:
1 out of 6 requests by June
2 out of 6 request by October
3 out of 6 request by December
4 out of 6 request by February
5 out of 6 request by April
Sensory Motor Domain

THE STUDENT will play two games on a computer:
1 out of 6 requests by June
2 out of 6 request by October
3 out of 6 request by December
4 out of 6 request by February
5 out of 6 request by April
Sensory Motor Domain

THE STUDENT will play more than one board or card game requiring skill and decision making (for example, Rummy, Monopoly, checkers, or
electronic games requiring skill ):
1 out of 5 attempts by June .
2 out of 5 attempts by November
3 out of 5 attempts by February
4 out of 5 attempts by April
VINELAND ADAPTIVE BEHAVIOR SCALES
Social-Emotional Domain

THE STUDENT will follow rules in simple games without being reminded:
with 10% accuracy by June
with 20% accuracy by October
with 40% accuracy by December
with 60% accuracy by February
with 80% accuracy by April
VINELAND ADAPTIVE BEHAVIOR SCALES
Social-Emotional Domain

THE STUDENT will go to evening school events (for example, plays, ball games, or dances ) with friends, when accompanied by an adult:
2 minutes to 4 minutes without reinforcement by January
4 minutes to 6 minutes without reinforcement April
6 minutes to 8 minutes without reinforcement June
8 minutes to 10 minutes without reinforcement September
VINELAND ADAPTIVE BEHAVIOR SCALES
Social-Emotional Domain

THE STUDENT will follow rules in group games led by adult :
2 minutes to 4 minutes without reinforcement by January
4 minutes to 6 minutes without reinforcement April
6 minutes to 8 minutes without reinforcement June
8 minutes to 10 minutes without reinforcement September
Portage Guide Card #55
Social-Emotional Domain - Self Help Domain

THE STUDENT will follow rules in group games led by an older child :
with 10% accuracy by June
with 20% accuracy by October
with 40% accuracy by December
with 60% accuracy by February
with 80% accuracy by April
Portage Guide Card #60
Social-Emotional Domain

To improve play and leisure time activity. Tony will play very simple interaction games with others
likes to watch but doesn't participate in games:
4 verbal reminders to do so in 5 attempts by June
3 Verbal reminders to do so in 5 attempts by November
2 Verbal reminders to do so in 5 attempts by February
1 verbal reminders to do so in 5 attempts by May
VINELAND ADAPTIVE BEHAVIOR SHE STUDENTS
Social-Emotional Domain

Tony will play very simple interaction games with others (for example, peekaboo or shaking hands.)
1 out of 8 times by January
3 out of 8 times by March
5 out of 8 times by May
7 out of 8 times by July
VINELAND ADAPTIVE BEHAVIOR SHE STUDENTS
Social-Emotional Domain

During the school day, THE STUDENT will participate in a variety of teacher directed large and small and group activities such as circle,
snack, art, and small group time. He will learn about body parts by singing songs, listening to stories, participating in finger plays, simple
games and other activities which involve understanding and use of body parts:
30 minutes,1 times per week by June
30 minutes, 2 times per week by October
55 minutes, 3 times per week by December
55 minutes, 4 times per week by February
55 minutes, 5 times per week by March
Social-Emotional Domain

THE STUDENT will learn 5 body parts by singing songs, listening to stories, participating in finger plays, simple games and other activities
which involve understanding and use of body parts.
1 out of 5 Body Parts by December
2 out of 5 Body Parts by March
3 out of 5 Body Parts by May
4 out of 5 Body Parts by August
Self Help Domain

THE STUDENT enjoys computer games and activities. He is beginning to use the "mouse".
THE STUDENT will play an interactive switch game with another student:
1 out of 5 attempts by June
2 out of 5 attempts by November
3 out of 5 attempts by February
4 out of 5 attempts by April
Academic Domain